Game Data Engineer & Web3 Developer
I design and build data-driven tools, agents, and games across the Web3 ecosystem
Featured Projects
Game
Agent
Platform Hydra
Multi-game agent control plane by zKorp. Autonomous AI agents play, trade and stream live across Starknet and Solana, with pluggable game adapters, perps trading and real-time spectator UX.
Game
Game
Tool Work Experience
Realms Studio
Present – 2025
Core contributor across the studio on gameplay, UI/UX and game design
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zKorp
Present – 2025
Building Hydra, zKube v2, zordle and Loot Adventurer together
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Daydreams
Present – 2025
Contributor across the Daydreams agent ecosystem
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Cosmon
2023 – 2022
Contributor to the fully onchain game Cosmon on the kichain (discontinued)
Explore ↗About Me
Hi, I’m Jean-Christophe, a data engineer with over a decade of experience helping major French organizations turn raw data into reliable intelligence.
Since 2015, I’ve been building data pipelines and platforms that transform messy signals into clean insights. I’m passionate about the intersection of onchain data and decision intelligence, whether that means improving smart contracts, refining user experiences, or teaching AI agents how to trade safely.
I love shaping systems end-to-end, from modeling resilient backends to crafting frontends that feel great to use.
If you’re exploring how to make data more intuitive or intelligent, I’d love to connect.